DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
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#include <dplay.h>
Data Fields | |
DWORD | dwSize |
Size of structure, in bytes. More... | |
DWORD | dwFlags |
DPCAPS_xxx flags. More... | |
DWORD | dwMaxBufferSize |
Maximum message size, in bytes, for this service provider. More... | |
DWORD | dwMaxQueueSize |
Obsolete. More... | |
DWORD | dwMaxPlayers |
Maximum players/groups (local + remote) More... | |
DWORD | dwHundredBaud |
DWORD | dwLatency |
Estimated latency; 0 = unknown. More... | |
DWORD | dwMaxLocalPlayers |
Maximum # of locally created players allowed. More... | |
DWORD | dwHeaderLength |
DWORD | dwTimeout |
Used to obtain the capabilities of a DirectPlay object
DWORD DPCAPS::dwFlags |
DPCAPS_xxx flags.
DWORD DPCAPS::dwHeaderLength |
Maximum header length, in bytes, on messages added by the service provider
DWORD DPCAPS::dwHundredBaud |
Bandwidth in 100 bits per second units; i.e. 24 is 2400, 96 is 9600, etc.
DWORD DPCAPS::dwLatency |
Estimated latency; 0 = unknown.
DWORD DPCAPS::dwMaxBufferSize |
Maximum message size, in bytes, for this service provider.
DWORD DPCAPS::dwMaxLocalPlayers |
Maximum # of locally created players allowed.
DWORD DPCAPS::dwMaxPlayers |
Maximum players/groups (local + remote)
DWORD DPCAPS::dwMaxQueueSize |
Obsolete.
DWORD DPCAPS::dwSize |
Size of structure, in bytes.
DWORD DPCAPS::dwTimeout |
Service provider's suggested timeout value This is how long DirectPlay will wait for responses to system messages