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DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
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#include <d3dtypes.h>
Data Fields | |
| union { | |
| D3DVALUE x | |
| D3DVALUE dvX | |
| }; | |
| union { | |
| D3DVALUE y | |
| D3DVALUE dvY | |
| }; | |
| union { | |
| D3DVALUE z | |
| D3DVALUE dvZ | |
| }; | |
| DWORD | dwReserved |
| union { | |
| D3DCOLOR color | |
| D3DCOLOR dcColor | |
| }; | |
| union { | |
| D3DCOLOR specular | |
| D3DCOLOR dcSpecular | |
| }; | |
| union { | |
| D3DVALUE tu | |
| D3DVALUE dvTU | |
| }; | |
| union { | |
| D3DVALUE tv | |
| D3DVALUE dvTV | |
| }; | |
Untransformed/lit vertices
| union { ... } _D3DLVERTEX::@45 |
| union { ... } _D3DLVERTEX::@47 |
| union { ... } _D3DLVERTEX::@49 |
| union { ... } _D3DLVERTEX::@51 |
| union { ... } _D3DLVERTEX::@53 |
| union { ... } _D3DLVERTEX::@55 |
| union { ... } _D3DLVERTEX::@57 |
| D3DCOLOR _D3DLVERTEX::color |
Vertex color
| D3DCOLOR _D3DLVERTEX::dcColor |
| D3DCOLOR _D3DLVERTEX::dcSpecular |
| D3DVALUE _D3DLVERTEX::dvTU |
| D3DVALUE _D3DLVERTEX::dvTV |
| D3DVALUE _D3DLVERTEX::dvX |
| D3DVALUE _D3DLVERTEX::dvY |
| D3DVALUE _D3DLVERTEX::dvZ |
| DWORD _D3DLVERTEX::dwReserved |
| D3DCOLOR _D3DLVERTEX::specular |
Specular component of vertex
| D3DVALUE _D3DLVERTEX::tu |
Texture coordinates
| D3DVALUE _D3DLVERTEX::tv |
| D3DVALUE _D3DLVERTEX::x |
Homogeneous coordinates
| D3DVALUE _D3DLVERTEX::y |
| D3DVALUE _D3DLVERTEX::z |