DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
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#include <d3dtypes.h>
Matrix, viewport, and tranformation structures and definitions.
D3DVALUE _D3DMATRIX::_11 |
D3DVALUE _D3DMATRIX::_12 |
D3DVALUE _D3DMATRIX::_13 |
D3DVALUE _D3DMATRIX::_14 |
D3DVALUE _D3DMATRIX::_21 |
D3DVALUE _D3DMATRIX::_22 |
D3DVALUE _D3DMATRIX::_23 |
D3DVALUE _D3DMATRIX::_24 |
D3DVALUE _D3DMATRIX::_31 |
D3DVALUE _D3DMATRIX::_32 |
D3DVALUE _D3DMATRIX::_33 |
D3DVALUE _D3DMATRIX::_34 |
D3DVALUE _D3DMATRIX::_41 |
D3DVALUE _D3DMATRIX::_42 |
D3DVALUE _D3DMATRIX::_43 |
D3DVALUE _D3DMATRIX::_44 |