DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
_D3DSTATE Struct Reference

#include <d3dtypes.h>

Data Fields

union {
   D3DTRANSFORMSTATETYPE   dtstTransformStateType
 
   D3DLIGHTSTATETYPE   dlstLightStateType
 
   D3DRENDERSTATETYPE   drstRenderStateType
 
}; 
 
union {
   DWORD   dwArg [1]
 
   D3DVALUE   dvArg [1]
 
}; 
 

Field Documentation

◆ 

union { ... } _D3DSTATE::@85

◆ 

union { ... } _D3DSTATE::@87

◆ dlstLightStateType

D3DLIGHTSTATETYPE _D3DSTATE::dlstLightStateType

◆ drstRenderStateType

D3DRENDERSTATETYPE _D3DSTATE::drstRenderStateType

◆ dtstTransformStateType

D3DTRANSFORMSTATETYPE _D3DSTATE::dtstTransformStateType

◆ dvArg

D3DVALUE _D3DSTATE::dvArg[1]

◆ dwArg

DWORD _D3DSTATE::dwArg[1]

The documentation for this struct was generated from the following file: