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DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
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#include <d3dtypes.h>
Data Fields | |
| union { | |
| D3DVALUE sx | |
| D3DVALUE dvSX | |
| }; | |
| union { | |
| D3DVALUE sy | |
| D3DVALUE dvSY | |
| }; | |
| union { | |
| D3DVALUE sz | |
| D3DVALUE dvSZ | |
| }; | |
| union { | |
| D3DVALUE rhw | |
| D3DVALUE dvRHW | |
| }; | |
| union { | |
| D3DCOLOR color | |
| D3DCOLOR dcColor | |
| }; | |
| union { | |
| D3DCOLOR specular | |
| D3DCOLOR dcSpecular | |
| }; | |
| union { | |
| D3DVALUE tu | |
| D3DVALUE dvTU | |
| }; | |
| union { | |
| D3DVALUE tv | |
| D3DVALUE dvTV | |
| }; | |
Transformed/lit vertices
| union { ... } _D3DTLVERTEX::@29 |
| union { ... } _D3DTLVERTEX::@31 |
| union { ... } _D3DTLVERTEX::@33 |
| union { ... } _D3DTLVERTEX::@35 |
| union { ... } _D3DTLVERTEX::@37 |
| union { ... } _D3DTLVERTEX::@39 |
| union { ... } _D3DTLVERTEX::@41 |
| union { ... } _D3DTLVERTEX::@43 |
| D3DCOLOR _D3DTLVERTEX::color |
Vertex color
| D3DCOLOR _D3DTLVERTEX::dcColor |
| D3DCOLOR _D3DTLVERTEX::dcSpecular |
| D3DVALUE _D3DTLVERTEX::dvRHW |
| D3DVALUE _D3DTLVERTEX::dvSX |
| D3DVALUE _D3DTLVERTEX::dvSY |
| D3DVALUE _D3DTLVERTEX::dvSZ |
| D3DVALUE _D3DTLVERTEX::dvTU |
| D3DVALUE _D3DTLVERTEX::dvTV |
| D3DVALUE _D3DTLVERTEX::rhw |
Reciprocal of homogeneous w
| D3DCOLOR _D3DTLVERTEX::specular |
Specular component of vertex
| D3DVALUE _D3DTLVERTEX::sx |
Screen coordinates
| D3DVALUE _D3DTLVERTEX::sy |
| D3DVALUE _D3DTLVERTEX::sz |
| D3DVALUE _D3DTLVERTEX::tu |
Texture coordinates
| D3DVALUE _D3DTLVERTEX::tv |