DirectX 5 Redocumentation
A redocumentation of DirectX 5, brought to you by a bunch of Infomaniacs.
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#include <d3dtypes.h>
Data Fields | |
union { | |
D3DVALUE x | |
D3DVALUE dvX | |
}; | |
union { | |
D3DVALUE y | |
D3DVALUE dvY | |
}; | |
union { | |
D3DVALUE z | |
D3DVALUE dvZ | |
}; | |
union { | |
D3DVALUE nx | |
D3DVALUE dvNX | |
}; | |
union { | |
D3DVALUE ny | |
D3DVALUE dvNY | |
}; | |
union { | |
D3DVALUE nz | |
D3DVALUE dvNZ | |
}; | |
union { | |
D3DVALUE tu | |
D3DVALUE dvTU | |
}; | |
union { | |
D3DVALUE tv | |
D3DVALUE dvTV | |
}; | |
Untransformed/unlit vertices
union { ... } _D3DVERTEX::@59 |
union { ... } _D3DVERTEX::@61 |
union { ... } _D3DVERTEX::@63 |
union { ... } _D3DVERTEX::@65 |
union { ... } _D3DVERTEX::@67 |
union { ... } _D3DVERTEX::@69 |
union { ... } _D3DVERTEX::@71 |
union { ... } _D3DVERTEX::@73 |
D3DVALUE _D3DVERTEX::dvNX |
D3DVALUE _D3DVERTEX::dvNY |
D3DVALUE _D3DVERTEX::dvNZ |
D3DVALUE _D3DVERTEX::dvTU |
D3DVALUE _D3DVERTEX::dvTV |
D3DVALUE _D3DVERTEX::dvX |
D3DVALUE _D3DVERTEX::dvY |
D3DVALUE _D3DVERTEX::dvZ |
D3DVALUE _D3DVERTEX::nx |
Normal
D3DVALUE _D3DVERTEX::ny |
D3DVALUE _D3DVERTEX::nz |
D3DVALUE _D3DVERTEX::tu |
Texture coordinates
D3DVALUE _D3DVERTEX::tv |
D3DVALUE _D3DVERTEX::x |
Homogeneous coordinates
D3DVALUE _D3DVERTEX::y |
D3DVALUE _D3DVERTEX::z |